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Subway Surfer City - Undertracks Update

Concept work for Subway Surfers City, a new character, hoverboard and district-content! All work belongs to Miniclip/SYBO. Very proud of this district.
I found, over the course of the development, that concepting environments from a close-to in-game angle really helped me make the work easier for our 3D artists. Furthermore, blocking out the environments in Blender helped me get a better sense of scale, and created a useful artifact for 3D-production. A lesson I learned, working in Mobile, is to always evaluate your concept-art on the phone with the target screen-size. Really helps me focus on what will read well in motion.
Art Direction by Jesper Aagaard Jensen.

Key Environment Concept

Key Environment Concept

V3ctor character design

V3ctor character design

Train obstacles

Train obstacles