Subway Surfers City from SYBO and Miniclip, the mobile-game I've worked on as Principal Concept Artist, has launched globally! It's been a phenomenal team effort by some of the best people I've had the honor of working with, and I am immensely proud of the game! Please consider downloading it from your favorite app-store and giving it a run!
https://subwaysurferscity.com/
I've had the responsibility and privilege of visually defining the style with our AD, conceptualize a majority of the playable characters and outfits as well as hoverboards and ability-icons. Furthermore, I visualized every environment, obstacle, train, reward-crate and pickup, as well as multiple in-game visual-assets in 2D and 3D. I've gotten to craft key-art pieces and marketing material. None of my work would have been possible without the guidance of our Art Director Jesper Aagaard Jensen, and the support of every artist on our team including (but not limited to) José Pontes, Jakob Baldwin, Bernardo Delgado, Thomas Kaae Colding and Simon Engelbrecht Sørensen. In addition, I am thankful for the trust, support and patience we were offered by every layer and person of the management team at SYBO and Miniclip.
I truly hope you will enjoy "Subway Surfers: City", and tag along for the live-development and continual improvement of the game!